This work requires a 4-channel sound system, with mixer and sound engineer(s). Two front and two back speakers are required. Additional back speakers may be required if there is a balcony in the hall. The instrumental ensemble may be amplified discreetly. The sound engineer will need to control levels, and instrument/sample balance and integration. A digital keyboard (used as controller only) is required to play the samples (at least 72 keys). A computer (with 4 channel out capabilities) loaded with samples and accompanying Max patch is also required. The Max patch and 4 channel samples are available with rental materials.
From the incessant chatter of teens, office workers and instruments alike to the laughter caused by a trumpet exploring modernist rhetoric, or the feeling of uneasy hypochondria caused by hearing one's own heartbeat in the dark; from the sneeze that spreads throughout an ensemble of instruments, to the articulation of language, or of pillow talk after sex, Bodymusic explores the intimate connection between our physical selves and the ephemeral, disembodied world of music. Combining a large chamber ensemble with prerecorded samples of everything from hiccups to speech, from walking to singing, Bodymusic examines how music ultimately comes from the body, but also how the body can be coordinated, enlivened, calmed and focused by music.
— Sebastian Currier
This program note may be reproduced free of charge in concert programs with a credit to the composer.